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Mayhem Studios

Mayhem Studios is India's first studio for AAA games for mobile and we recently announced our first title ‘Underworld Gang Wars’ (UGW), a battle royale game set in India. The characters and plot are rooted in India and the game promises a setting with some interesting characters inspired by stories of India. The theme, weapons, and maps of the game have been designed to offer a unique experience to the gamers.

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Mayhem Studios  - Senior Product Designer (UX)

Senior Product Designer (UX)

Mayhem Studios
Bengaluru, Karnataka, India (On-Site)

4 Days ago

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Mayhem Studios  - Human Resources Generalist

Human Resources Generalist

Mayhem Studios
Bengaluru, Karnataka, India (On-Site)

5 Days ago

Hot

Senior Product Designer (UX)

Bengaluru, Karnataka, India (On-Site)

Ui Design

Product Management

3 Years +

4 Days ago

+2 tags
8 skills required for this role

Job Description

About the job

About Us

At Mayhem Studios, innovation meets passion to redefine gaming experiences.Backed by investors like Mobile Premier League, PeakXV (formerly Sequoia India), Steadview Capital, Hashed, and Truecaller, we’re set to revolutionize the gaming landscape. Mayhem Studios focuses on delivering AAA gaming experiences for both local and global audiences. Our flagship project, Underworld Gang Wars (UGW), boasts over 7 million pre-registrations and a trailer exceeding 20 million views. Our team comprises industry leaders behind some of the biggest gaming milestones. With this collective expertise we’re dedicated to crafting immersive gaming universes. Our mission revolves around harnessing India’s exceptional game development talent to create top-tier titles that transcend boundaries.

About the Role

As a senior product designer you will be responsible for the UX deliverables for entire feature groups for a world-class ‘AAA’ game at Mayhem. You would be required to work with the other team members from Product, Engineering, Art and Program teams to execute the roadmap and drive quarterly goals for the said business line. You will work closely with your UI design, product and art counterparts on the business so that Mayhem’s Product Design Principles are upheld and delivered with everything you and your team do, with consistency and reliability.

What will you do

  • Staying informed and understanding the business and user needs for your products by means of data analysis and agile user research methods
  • Close coordination with peers within the business line across Product, Engineering and Art functions to meet end user experience goals
  • Executing tasks and features for your UX team such that deliverables are met as per the decided timelines
  • Creating UX deliverables like flow diagrams, IA, wireframes with variants of approaches as well as copy that is used to convey the idea
  • Prioritise and incorporate feedback from users and live data to improve product’s usability and experience
  • Briefing the UI and Art teams on the business line about the features being built such that their deliverables are as per expectations
  • Mentor and guide junior designers on their approach and problem solving skills

What are we looking for

  • Worked on Games, preferably mid/high-core titles for mobile
  • Thorough in your Design Process - Framing a problem statement, iterating & validating diverse approaches to a solution, executing the same and finally monitoring the execution to evolve the solution
  • 3+ years of experience working on B2C mobile app/ game offerings for Consumer Product focussed organizations
  • Mastery of UX techniques and tools like brainstorming, interviews, wireframing, task flows, journey maps etc.
  • Strong presentation and communication skills
  • Hands-On Flow Chart experience
  • Hands-On UI Design experience (Figma is preferred over Adobe XD, Sketch)
  • Hands-On Prototyping experience (Any of Figma, Principle, Marvel, Invision, Framer etc.)
  • Basic Excel/Google Sheets experience for working with data/numbers
  • Thorough understanding of Product metrics like DAU, Engagement, Retention, GMV etc.
  • Understanding of Engineering terms like Client - Server interactions, APIs, Response times etc
  • Open to learning new tools/techniques towards improving workflow and understanding users

Good to Haves

  • Basic understanding of Unreal Engine
  • Motion visualisation skills

If creating some of the best games coming out of the country excites you, this opportunity is for you!

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