Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wrocław and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.
We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.
We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.
- Working on functional tests of our games.
- Creating test cases.
- Finding defects and reporting them in a consistent and measurable form.
- Prioritizing bugs depending on the project phase.
- Signaling design risks.
- Close co–operation with the whole QA team in terms of covering key game areas with tests and taking care of the QA work methodology.
- Providing feedback about chosen game fragments.
- A minimum of 2-3 years of experience in testing video games, preferably FPS.
- Very good knowledge of the gaming industry (and actively playing games).
- Experience working with the Unreal Engine.
- Ability to analyze and process data.
- Thoroughness, proactivity and focus on completing all objectives.
- Excellent communication skills.
- Experience working with a bug tracking tool (preferably Jira, but others are also acceptable).
- Good command of English.
- Ability to work from the Wrocław studio (onsite).
Nice to have:
- Released a game while working in a similar position.