Animator

4 Months ago • 5 Years +
Animation

Job Description

The Animator will be part of the MetaHuman team at Epic Games, providing high-quality facial and body animation. Responsibilities include creating facial animations using motion capture data, collaborating with cross-functional teams, guiding creative direction, and applying hand-key animation knowledge. The role also involves creating 3D character animations, utilizing Maya and Unreal Engine, and providing feedback to peers. The candidate will have opportunities to contribute to broader Epic initiatives.
Good To Have:
  • Experience delivering at least one AAA game title
  • Knowledge of Unreal Engine, MetaHuman Creator, and MetaHuman Animator
Must Have:
  • 5 years of experience in 3D animation showcased in a showreel
  • Strong understanding of animation principles for face and body mechanics
  • Proficiency knowledge of Maya and other 3D software packages
  • Good instincts for realistic and stylized motions
  • Excellent time management and problem-solving skills
Perks:
  • Pension
  • Private medical insurance
  • Healthcare cash plan
  • Dental insurance
  • Disability and life insurance
  • Critical illness
  • Cycle to work scheme
  • Flu shots
  • Health checks
  • Meals
  • Mental well-being program through Modern Health

Add these skills to join the top 1% applicants for this job

3d-animation
motion-capture
cross-functional
timeline-management
unreal
talent-acquisition
computer-vision
maya

ABOUT CUBIC MOTION

Cubic Motion creates and deploys advanced computer vision to transform the production and consumption of digital media. We are a growing team of 100+ internationally-acclaimed computer vision researchers, engineers and a vastly experienced production team. Our innovations include world-leading technologies for precise tracking in markerless video, stereo, and depth data. These methods, already well-known for powering the industry's leading facial animation services, now bring real-time capabilities to creatives and consumers alike.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

We are looking for an Animator with experience in facial and body animation to join the MetaHuman team at Epic Games. You will be part of the MetaHuman Content Creation team, providing world-class facial and body animation to some of the leading game developers in the industry, while also contributing to the ongoing evolution of MetaHuman Animator and MetaHuman Creator. If you are passionate about pushing the boundaries of facial animation using industry-leading technologies, we’d love to hear from you.

In this role, you will

  • You’ll support the MetaHuman team, with opportunities to contribute to broader Epic initiatives—including special projects, cinematics, and gameplay—focused on both facial and body animation
  • Your primary focus will be creating high-quality facial animations by utilizing and manipulating motion capture data from facial performance solves
  • Collaborate with cross-functional teams—including Production, Tech Animation, Engineering, and Development—to push technology forward and enhance the overall animation quality
  • Guide creative direction and visual style of service animations, provide feedback to team members, and work with producers to plan project schedules
  • Apply hand-key animation knowledge to push performances beyond the scope of the actor
  • Create fluid, smooth, and realistic 3D character animations, collaborating with the animation lead to implement any necessary fixes to meet high-quality standards
  • Animate using both Maya and Unreal Engine, depending on project needs

What we're looking for

  • Minimum of 5 years of professional experience in 3D animation showcased in a showree
  • Proven experience delivering at least one AAA game title is strongly preferred
  • Strong understanding of animation principles in relation to face and body mechanics
  • Passion for facial animation, digital humans, and gaming
  • Proficiency knowledge of Maya and other 3D software packages
  • Good instincts for realistic and stylized motions
  • Experience reviewing animation and providing feedback to peers
  • Excellent time management and problem-solving skills, with a keen eye for detail
  • Strong leadership and communication abilities, enabling effective collaboration with Artists, Designers, and Programmers
  • Knowledge of Unreal Engine, MetaHuman Creator, and MetaHuman Animator is a valuable bonus

EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits except for PMI (for dependents). Our current benefits package includes pension, private medical insurance, health care cash plan, dental insurance, disability and life insurance, critical illness, cycle to work scheme, flu shots, health checks, and meals. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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